| This CD-ROM is aimed at the first time
user and covers the equivalent of our three day introduction one to one training course,
2D/3D modelling, animation, materials, lights, track view, dummy’s and much, much,
more. Each command listed below is shown in detail with an individual screen
cam AVI with expert commentary, we will show you how to do this function correctly with an
example. (194 AVI's, Total Time 3Hrs, 44 Min) |
Interactive Training Course Content |
Viewport
Control |
Lights
cont. |
Viewport
configuration |
General
parameters and setup |
Using
the viewports |
Setting
up shadows |
Dynamic
zooming |
Hot
spot/falloff setup |
Zooming
by window and Panning |
Attenuation
setup |
Rendered
viewport & grid display |
Omni
Lights |
2D
Modelling |
General
parameters and setup |
2D
Spline – corner, corner |
Direct
Lights |
2D
Spline – corner, smooth |
General
parameters and setup |
2D
Spline – corner, bezier |
Camera |
Drawing
arcs and lines etc. |
General
parameters and setup |
Connecting
multiple lines to create single spline. |
Matching
camera to viewport |
Creating
and extruding text |
Helpers |
Start
new shape controller |
Creating
a dummy |
3D
Modelling |
Linking
a dummy to an object |
Standard
Primatives : |
Making
a dummy follow a path |
Constructing
a ‘box’ shape |
Using
a point helper |
Constructing
a ‘sphere’ shape |
Using
a tape helper |
Constructing
a ‘cylindrical’ shape |
Using
a protractor helper |
Constructing
a ‘tube’ shape |
Using
a compass helper |
Extended
Primatives |
Space
Warps |
Constructing
an ‘oil tank’ shape |
FFD
(box) |
Constructing
a ‘C-ext’ shape |
FFD
(cyl) |
Compound
Objects |
Wave |
Boolean |
Animating
a wave |
Morphing |
Ripple |
Connect |
Animating
a ripple |
Shapemerge
: merge |
Displace |
Shapemerge
: cookie cutter |
Conform
(standard) |
Scatter |
Conform
(selected vertices) |
Conform |
Bomb |
Lofted
Objects |
Display |
Simple
loft (shape follows path) |
Hide
by category |
Simple
loft (path follows shape) |
General
hide |
Changing
cross section along a path |
Freeze |
Smoothing
lofted shapes |
Display
properties |
Editing
cross section of loft dynamically |
Materials
Editor |
Modify |
The
interface |
Mesh
Select |
Sample
type |
Vertex |
Background |
Face |
Sample
UV tiling |
Edge |
Put
to library |
3D
Object Modifiers |
Reset |
Skew |
Assign
material to selection |
Taper |
Basic
Parameters |
Twist |
Colour
selector |
Bend |
Shineness |
Noise |
Self
illumination |
Optimise |
Opacity |
Extrude |
Shading |
Face
Extrude |
Force
2 sided |
Delete
mesh |
Extended
Parameters |
Affect
region |
Get
Material Parameter |
Converting
objects to editable mesh |
View
List |
Joining
editable meshes |
Select
from scene |
Material |
Select
from selected object |
3D
Object Modifiers cont. |
Select
from material library |
Mesh
smooth |
Extended
Parameters |
Lattice |
Blend |
Ripple |
Matte/shadow |
Stretch |
Multi/sub-object |
Tesselate |
Standard |
Deforming
Lofted Objects |
Top/Bottom |
Scale
deformation |
Maps |
(x
& y axis symetrical) |
Bitmaps |
Scale
deformation |
Cellular |
(x
& y not symetrical) |
Checker |
|
Composite |
|
Dents |
|
Gradient |
Fit
deformation |
Marble |
Spline
- Edit Vertex |
Mask |
Connect |
Mix |
Break |
Noise |
Refine |
Raytrace |
Insert |
Speckle |
Make
first |
Splat |
Weld |
Wood |
Spline
- Edit Segment |
Diffuse |
Segment |
Shininess |
Spline
- Edit Spline |
Shininess
strength |
Outline |
Opacity |
Boolean |
Bump |
Mirror |
Reflection |
Detach |
Pull
Down Menus |
General
Modifiers |
File
merge |
Changing
name and colour of objects |
Hold/fetch |
Bind
to space warp |
Properties |
Linking
objects |
Clone |
General
selection of objects |
Group |
Selecting
by filter |
Background
image |
Selecting
by name |
Match
camera |
Select
and move |
Environment |
Select
and rotate |
Animation
Buttons |
Select
and scale |
Animate
button |
Creating
multiple copies |
Animate
control buttons |
Coordinate
centres |
Time
config key |
Direction
filters |
Degradation
overide |
Mirroring
objects |
Track
View |
Rectangular
Array in one axis |
Filters |
Rectangular
Array in two axis |
Snap |
Rectangular
multiple array |
Lock
Selection |
Rotational
array one axis |
Delete
Keys |
Rotational
array multiple |
Move
Keys |
Lock
key |
Slide
Keys |
Align
Relative |
Add
Keys |
Align
absolute |
Zoom
Selected |
Align
normal |
Zoom
Extents |
Align
to viewport |
Zoom |
Align
to camera |
Zoom
Window |
Align
highlight |
Scene
Materials |
Lights |
Object
Attributes |
Spotlights |
Object
Position |